Friday, August 16, 2013

2nd Head Sculpt

So this is the 2nd head sculpt that I've done, I've decided that taking only 1 hour for each head sculpt is not wise, at least not when I'm so new to Zbrush. I've decided that I will give it at least a couple of hours and if I like what I have, I will work on it for a couple more, but no more than 4 hours per sculpt.

Hopefully, once I'm on my 15th sculpt, I will be much faster and much better than what I am today.

Here are the renders for today's work:




Yesterday I did the sculpt without reference, and I it turned out horrible because of it. I tried to see how well I could do if I just left it up to my imagination.

Anyways, I've learned my lesson and for today's sculpt I followed this YouTube video:


It isn't a step-by-step video, its a quick rendering of an artist work into a 15 minute video. I paused and rewind the video as many times as I need to see how the artist was doing his work. I learned some really cool tricks and a different way to start a head sculpt.

For tomorrow I will try to find a woman's head that I can sculpt, and maybe even add hair! :O Well, that's all for now, thanks for reading!

Thursday, August 15, 2013

30 Head Sculpts in a Month Challenge

Everyday for the next month, I'm going to sculpt a head in Zbrush. It doesn't look that great now, but the idea is that hopefully by doing it everyday I will get better.

My friend Brandon Rees is now a tech artist for EA Tiburon, and he gave me this great idea. He said that I should take no more than an hour per sculpt, after a while what used to take me 20 minutes to do will be done in half the time.

I will have to admit that I cheated on this head sculpt since I spent almost 2 hours doing it. I know that it looks really crappy for 2 hours worth of work, but it took me a while to figure dinamesh and all that set up stuff. Anyways, here are the renders from ZBrush:



I was trying to go for the look of an old wooden idol head. If anyone has critique, please feel free to let me know. That's all for now, thanks for reading!

Monday, August 12, 2013

Quick Start to ZBrush: Volume 1 Assignment

So here is my sculpt for the assignment at the end of volume 1 in the DT (digital tutors) quick start series:


I decided that I'm going to create like a rocky beach and I will eventually learn how to make a treasure chest of some sort and put it on top of the middle pedestal with other things around it as props. It doesn't look like it from this angle, but I made it so that the part that is sunk in is lower than the rocky part. I don't know if I can do this is Zbrush, but if not I'll figure out how to do it another way, but I'm planning on adding water of some kind to that it looks like a beach.

Hopefully my plan works, since I can see it so well in my mind. If I have time, I'll try to sketch out a concept of what I mean over the week.

Now its time to start volume 2 and learn some more Zbrush! Thanks for reading!

Friday, August 9, 2013

Quick Start to ZBrush: Volume 1 - Done

So I've decided to learn Zbrush, and I'm taking the learning path in Digital Tutors for Zbrush.

I have finished watching all the video and I've been following along, and been doing my own model. I downloaded the project files just in case I needed them, but it turns out that its probably just better to do everything my self.

Here is a quick render of what I have after the first lesson:


I also took the test, and I only got 1 answer wrong giving me a grand total of 93% for the final test.

Next, I will do the homework assignment and create another terrain on my own. Hopefully by the time I'm done I will have 2 finished assets and know my way around Zbrush.

To be fair, I was always scared of zbrush because its so different from what I'm used to with Maya. All the controls felt weird, but after a good couple hours of working in Zbrush, I'm actually really liking this software package and hope that I can keep getting better.

That's all for now, thanks for reading!