Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Wednesday, April 22, 2015
Texture Tuesday - April 21
So I haven't posted anything in a while for Texture Tuesday, mainly because I have been very busy with work.
This time I used Substance Designer to make this simple texture. I have to say that its really cool that I was able to make this in about an hour when it would have taken me much longer to do it all. Its also cool that I was able to make the normal and diffuse maps in the same application without jumping back and forth between multiple applications.
Anyways, that's all for now, thanks for reading!
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