Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Tuesday, April 28, 2015
Texture Tuesday - April 28
I'm trying to get back into regularly doing Texture Tuesday, so far this is my second week in a row.
I have continued to use Substance Designer again this time around to create this tile texture. I am still amazed that I am able to do a diffuse map and a normal map in one go.
That's all for now, thanks for reading!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment