So I finally finished the background for our first level.
Here is a section of the background I made:
Now that the background is done, I have to create a mask for them and I still have a ton of other stuff I need to work on. Troy is going to help me create assets, but I also have to make sure that these next few days I don't slack and that I try to get as much work done. That probably means that I will have to spend a few hours after work in the MGS lab. :(
That's all for now, thanks for reading.
Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Wednesday, August 31, 2011
Working on Background
So since Monday, I've been working on the background for our game.
It has been taking me longer that I thought it would, but I can honestly say that my Photoshop skills are improving.
I think that I'm about 75% done with the background, and I hope to finish it today before class is over.
I will try to put the background up once I'm done.
Thanks for reading.
It has been taking me longer that I thought it would, but I can honestly say that my Photoshop skills are improving.
I think that I'm about 75% done with the background, and I hope to finish it today before class is over.
I will try to put the background up once I'm done.
Thanks for reading.
Sunday, August 28, 2011
First Week of the MGS
So we just got done with the first week of the MGS program, and it looks like the work is just starting.
So my group decided to go with helping the environment, something that we would all be able to relate to and have a good understanding of.
I managed to put together a background & a level with some stock footage I found on the internet. After we pitched our game, I started to work on trying to design a level with Troy to see what we should include in the game.
So we now have a level designed, the only thing now is that I now have to create a templete that I can give the programmers to start putting in the level in Power Game Factory. The easiest way that I found to do this is to do it in Illustrator or Photoshop and then later start to work on the background.
The only thing is that my skill in Illustrator or Photoshop are very limited. So I've been spending the weekend looking at a great tutorial site that talks about the basics of Illustrator. Once I get back to the lab on Monday, I think that I should be able to create a level a little bit easier.
That is all for now, thanks for reading.
The first day in our Projects class, we got into groups and we were told to start working on a game idea that would deal with a "serious topic".
So my group decided to go with helping the environment, something that we would all be able to relate to and have a good understanding of.
I managed to put together a background & a level with some stock footage I found on the internet. After we pitched our game, I started to work on trying to design a level with Troy to see what we should include in the game.
So we now have a level designed, the only thing now is that I now have to create a templete that I can give the programmers to start putting in the level in Power Game Factory. The easiest way that I found to do this is to do it in Illustrator or Photoshop and then later start to work on the background.
The only thing is that my skill in Illustrator or Photoshop are very limited. So I've been spending the weekend looking at a great tutorial site that talks about the basics of Illustrator. Once I get back to the lab on Monday, I think that I should be able to create a level a little bit easier.
That is all for now, thanks for reading.
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