Tuesday, August 16, 2016

Texture Tuesday - Aug 16, 2016

With school starting next week, I am going to try and keep making these textures as much as possible. Hopefully it won't be just these two.

Anyways, this week I followed a different guy on YouTube since I didn't feel like making a wet metal texture like the next one on the playlist from last week. This time I found another guy that showed how to make a brick texture, and I also like it a lot: 

At the end I took a stab trying to make it a little unique instead of just following the tutorial. I like the outcome, but I think I messed up somewhere since it doesn't pop as much as the one from last week. Here are my renders from Marmoset Toolbag:

This one took me about 2 hours, a little over an hour to follow the tutorial and the rest of the time I spent just messing around and trying to add more damage to the texture.

That's all for now, thanks for reading!

Wednesday, August 10, 2016

Texture Tuesday - Aug 9, 2016

So I was thinking the other day that its been a while since I've actually posted any art on this blog of mine, it most been programming/coding related stuff for the last 8 months or so. So since Allegorithmic recently made their software free for students, I decided to get a free license and start to do some art for this blog.

Since I don't know much about Substance Designer, I looked up a tutorial to get me back into it and I created a metal floor texture following this tutorial:

I really like this guy since he takes his time to explain the tool at the beginning and all. This will be really useful for anyone that is new to the software package. Without further ado, here are a couple renders from the finished product:

It took me a bit over an hour to finish the tutorial and about 15 minutes to get a good render on Marmoset Toolbag, but I am really happy with the result. I forgot how awesome this software package is, and I look forward to working on one of these textures every week if I have time from now on.

That's all for now, thanks for reading!