Monday, September 26, 2011

Prototype 2 Coming Along

So today we were suppose to get another visit from our client since he came up with a few ideas to improve our games over the weekend. But he never showed up, so for the meantime we continue to work.

Our group sat down and talked about some specifics of our game. We talked about how the game is going to be laid out, and how we are going to do it. For now, we will stick to the "bomb diffuse" idea that we have and I've altered an image that I found on the internet to be our bomb for the game. I made the fuse longer and straight so that Felix and Derek can use it as a timer for the player.

The idea is that we won't so how much time the player has left to solve the puzzle, but the length of the fuse will sort of tell him how long he has before the bomb explodes. This will add some tension and hopefully get the whole "bomb diffusing" idea across to the player.

Josh will be helping me with the icons and I will try to focus on the layout to make it look as good as possible. This will be our "one sliver" of final art on how the game will look if it were ever to be developed beyond this prototype.

Here is the image that I reworked for our prototype:


That's all for now, thanks for reading.

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