So today marks the day that I'm finally done with my first semester of Graduate School, and it has been the busiest that I've ever been. I still have some homework to turn in, but classes are over and today we presented our last prototypes.
I'm really proud of what we accomplished, and I think that this was the best game that i was a part of the whole semester.
Everyone really liked what we did and, as usual, everyone was really impressed on what Dan was able to achieve mostly on his own (I mean in terms of coding).
There are a few things that I wish we couldn't had more time to work on the project, but we still did a very good job.
This will be the last entry for this semester, and i can't wait for the start of the next semester where we will have a chance to pitch a game idea and have 2 games picked for the class to work on over the course of the next 2 semester. I already have an idea which is similar to the game I pitched last year in my undergrad capstone class, but I've made some improvements this time around which I hope will be enough to make it interesting for people to want to vote for it.
We are all suppose to submit a game design document this weekend, so I will see if I can post something over winter break. That is all for the foreseeable future, thanks for reading.
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