One of the last assignments that was due this last Tuesday was to work on a replica model of a building in Salt Lake City. I decided to work on the Utah State Capitol building and I managed to get most of the model done, but not enough to move on to doing the textures for it. Here is a quick render of where the model is at:
The rules for this project are the following: 3000 triangle limit and a 1024 x 1024 texture limit. So far my model is standing at 2034 triangles, so I still have a lot of tri-count to add detail and I still have to do some face reduction where it needs it. Hopefully I will be able to finish this since I think it has the potential to be a really nice portfolio piece. That's all for now, thanks for reading.
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