So I had started the second volume of the ZBrush training but left it half ways done to try and learn ZBrush on my own much like I learned Maya. Sure I had a lot of help learning Maya, but I don't have a professor or TA that I can ask for help now, I find that I can learn more if I try to figure it out on my own and then look up anything that I don't know.
And while I am very pleased on how much progress I have done in the last month, I realized that there is no way I learn a software package as big as ZBrush on my own. So instead of jumping on my next personal project of learning ZBrush on my own, I decided to go back and finish at least another couple of volumes of ZBrush.
Here is a render of my progress so far on Volume 2:
I had to sculpt the base mesh, and use ZRemesher to get a lower resolution mesh with higher resolution on the face and the hands.
That's all for now, thanks for reading!
Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Saturday, September 21, 2013
Sunday, September 15, 2013
Final Render of Bull's Head Sculpt
Here is the final render for my bull head:
I did a few changes since last time:
- I changed the horns, since I realized that they were pointing straight and they should be up at an angle with some curvature.
- I added a nose ring, I thought that it was appropriate and added character to the sculpt.
- I removed the skin flap under the mouth. I was thinking of making it hair, but I gave up on that idea.
I added some detail to the: ears, around the base of the horns, the nose, and skin texture. I really do think I'm getting better in the short month since I started ZBrush. I remember my first sculpt that I tried to do by myself, and it looks awful.
Now I have to keep working at it and I will be even better! For my next project, I don't really what I want to do yet. I want to do something else that is interesting. Since I've been doing only head sculpts, I may try to do a full body sculpt.
That's all for now, thanks for reading!
Tuesday, September 10, 2013
Bull Head Sculpt WIP
So for my next sculpt, I didn't really know what I wanted to do. I thought about it for a while, and I decided to do another animal head sculpt. So I've decided to do a bull's head. I thought that it would be cool because of the horns.
After a few hours of sculpting here is my progress so far:
After a few hours of sculpting here is my progress so far:
I think I'm almost done with the base mesh, so I look forward to finishing this in the next few days. That's all for now, thanks for reading!
Sunday, September 1, 2013
Werewolf Head Sculpt
So I decided to make something a little more creative other than generic head sculpts. It's my first time doing something like this, and I'm drawing only on what I already know from ZBrush, so I have to keep taking tutorials since I need to get a better understanding of the software package.
Here are the renders:
Here are the renders:
I worked on this sculpt for a few days, so I'm going to move on to another piece now. That's all for now, thanks for reading!
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