Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Saturday, August 30, 2014
Learning MODO
So I'm now in the process of learning MODO with the help of Digital Tutors.
I have to say that this program is really different, I don't feel as lost when I first started using ZBrush or Maya, but I still get lost once in a while.
One thing that I really do like about MODO is that all the tools are in tabs to the left of the view port, and I don't have to go digging in different menus like Maya. And this also feels like a cross between Maya and ZBrush, which I'm not sure if this is a good thing yet.
Right now I'm in the process of making a toy race car, and I should be done in the next day or so. Thanks for reading!
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