So I have been working a lot of over time over the last few months and recently stopped. Since I have more time to work on my art, I decided that it was time to start up Texture Tuesday again.
Since I am currently in the process of creating a 3D environment, I decided to make the texture that I will use for the walls. I started the blocks in Maya, took it to ZBrush for the detail, and finally baked the normal/ao map in XNormal.
I will add color to the texture in the next few days and post an update. That's all for now, thanks for reading!
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