We had a lot of feedback from students in our cohort, as well as from other people at school to try and weed out any potential bugs in the game. The producer managed to get a trailer for the game, and it give you an overview of what the gameplay is like. This is all for now, enjoy!
Hi, my name is Christian Munoz and this is my blog about the different game projects I've been involved in. I recently graduated from the University of Utah with my MFA and now I'm looking for a job in the game industry as a game artist.
This blog includes work I did for my capstone project as an undergrad and all the projects that I worked on as a graduate student at the U of U.
My portfolio can be found at christian.brushd.com
Thursday, November 1, 2012
Drop Drop Submitted to IGF
So this last Wednesday, my group managed to submit our game to the IGF competition as we take the rest of this week off to relax and work on homework from other classes. I'm actually still a little tired from this last weekend from having slept in the computer lab, hopefully that won't happen again since I don't know if I could handle it again.
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