So I've had a lot of stuff due in other classes in the last 3 days, so I haven't had that much time to work on the capital ship (or enough sleep) so this is the first time that I haven't been able to finish a task on time. :(
I will get to work this weekend and have it done by Tuesday at the latest.
Today in class we talked mostly about the importance of a name for our game. Rodger pointed out that we don't have the time or money to come up with a brand for our game. So the name for the game is something that is going to be really important when it comes to publishing it.
The name has to be descriptive enough that people will know what the game is just by looking at the title, but not too long either or random just because we want it to sound cool. Rodger gave an example of calling a game "Eclipsia." That name does nothing for the game, or any game for that matter.
The group task is to come up with three really good possible game titles by Tuesday, for that is when we have to lock in our game name. We have a few good names already, but we will find out for sure on Tuesday.
That's it, thanks for reading.
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