So my task for this sprint is to work on a full size capital ship. I started working on it, but it's harder than I thought it would be.
Usually I look up pictures from different types of ship on Google, and then try to get bits and pieces from each to come up with a new design. But this time I don't think it's working.
I've noticed that most of the capital ships that I've found on the internet are all either really pointy or really round. I started to work on something resembling the front of this ship for now.
I sent the file to Brandon and Charlie to see if either one of them had any better ideas.
I will finish the capital ship by next class time so that Charlie can work on the UVs.
While in class, we talked a little about the assets and how we are going to use them in the game. Since Brandon is still improving my space station and is probably going to be the model with the highest poly count, we were all talking about how it was going to be used in a boss fight where it's the only capital ship and will spawn the occasional enemy fighter.
That's it, thanks for reading.
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