Thursday was the day that we found out which games out of the 9 that we presented on the 28th of last month were picked to move on to be fully developed into a game. So the team that I was on for the Gravity Shift game got picked to be one of the 3 games that we will be making. The people of the other groups were then assigned to one of the other three teams.
So the games that we will be making these next 2 semesters are: Gravity Shift, Creep Commando (originally Twinstick DotA) and the Space Fighter game.
So I got moved from my team and got placed in the Space Fighter game, which is good because I think that I'll be able to do more in this game than in the Gravity Shift game. Mainly because this game is going to be a 3D space arcade game which will need a lot of 3D models done and I can definitely do that. The other game was going to be a 2D game, so I don't know what I would've done there except maybe get in the way. :(
Anyways, we got to meet the rest of the people in the group and we were introduced to a software development work flow called Scrum.
We also had a brief discusion to see where we wanted this game to go. Anyways, that is all that happened on Thursday. I'll post the video that we were show in class that better explains what Scrum is.
Thanks for reading.
No comments:
Post a Comment