In the mean time we've decided that some of the most essential things for the game are:
- Menu screen
- Control scheme
- User interface (first person/third person) HUD
- Player's ships
- Enemy's ships
- Load out screen
- Save/Load game system
- Pause system
- Pods functionality
- Space box
- Planets/space content
- Radar system
- Combat system
- Mission screen
- Buy/Sell system or Ship upgrade system
- AI system (enemies and allies)
We will try to focus on these things and try to have a Beta out by the end of the semester.
That's all. Thanks for reading.
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