Sunday, April 28, 2013

Baking Normal Maps

So I've finally started to bake down my normal maps. I was having some issues but a friend of mine helped me figure out a stupid little mistake of mine. Here is a render of a floor title:


That is the render of a plane with my floor title, it went from being over 10,000 triangles to just 2. I love normal maps! I baked out an occlusion map and a normal map, here is the composite image of both maps:


I only have a couple more models to finish for my scene, but I will continue to do the bake down over these next few days and get it ready to take it into Unreal. Wish me luck since I've never used Unreal. That's all for now, thanks for reading!

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