So I've been working on low poly bird that we can put on the sky in our thesis game. Up until now, the player had only clouds as a point of reference that they are falling through the sky. So I've been trying to come up with things that we can put in the sky to give a better point of reference for the player. Here is a screen shot of the model and simple texture in Maya:
The main point was to get the basic shape, since the player will be falling by really quick. That's all for now, thanks for reading!
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