Here is the finished specular map for my shield:
I've reworked this specular map a few times by now, I belief this is the 5th version, but I think it will look ok on the final render. At first I started to work on it in Mudbox, but after a while I realized that it would be faster to do it in Photoshop.
I'm so happy that its all finally coming together, I just couldn't help but feel like I would never finish this project when I first started a month ago. I was afraid that this would become one of those project that I started but never finished. That's all for now, thanks for reading!
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